Game Assets


Our Game Assets Library of Lessons, Resources and Team Projects
 
HomeLatest imagesSearchRegisterLog in

View unanswered posts
 Forum TopicsPosts
Last Posts

Present Works

 
No new posts

Sci-Squad

5175 Jeffrey Fuller || 4857 Geum Youl Park
1012project complete...
Thu Jun 09, 2016 8:50 pm
ezakauls View latest post
No new posts

Dreadcell

5233 Brendan Hong || 4854 Kirrilee Moore
00
No new posts

Chunky Liquid Glowstick

5363 David Pierotti || 5463 Romeo Rami Basil || 4616 Charlie Ters
1317Age of Texture...
Thu Jun 16, 2016 9:33 pm
DarkWing View latest post

Lessons and Tutorials

 
No new posts

Week 0 - Subject Outlines and Assessments



00
.No new posts

Assessment 1 - Prop Drawings

A guide to complete your first Game Assets Assessment
00
.No new posts

Assessment 2 - Models and Details

A guide to complete your Game Assets Modelling Assessment
00
.No new posts

Assessment 3 - Team Project

A guide on completing your final Game Assets Project
00
No new posts

Week 1 - Evaluation



00
.No new posts

15min Modelling Challenge - The Medical Bed



00
.No new posts

"The Method"

00
No new posts

Week 2 - Low Poly Modelling



00
.No new posts

Modelling Challenge - The Cartoon House (Part 1)



00
.No new posts

Improving Image Viewport Quality



00
.No new posts

Making Props to Measurement



00
No new posts

Week 3 - High Poly Modelling



00
.No new posts

Modelling Challenge - The Support Pillar



00
No new posts

Week 4 - UV Mapping



00
.No new posts

UV Challenge - The Cartoon House (Part 2)



00
No new posts

Week 5 - Normal Mapping



00
.No new posts

Method 1 - Normal from High Poly (3ds Max)



00
.No new posts

Method 2 - Normal from ZBrush



00
.No new posts

Method 3 - Normal from Diffuse Map



00
.No new posts

Method 4 - Normal from CrazyBump



00
No new posts

Week 6 - Unreal Engine 4 Integration



00
.No new posts

Importing to UE4



00
No new posts

Week 7 - Texturing and Materials



00
.No new posts

Material Channels



00
No new posts

Week 8 - 3rd Party Texturing Software



00
.No new posts

Crazy Bump



00
.No new posts

Quixel



00
.No new posts

Substance Painter



00
No new posts

Week 9 - Principles to Improve Modelling



00
.No new posts

Principle 1 - Visualise your Projects



00
.No new posts

Principle 2 - Know your Geometry



00
.No new posts

Principle 3 - N-gons and Poles



00
.No new posts

Principle 4 - Circular Resolutions



00
.No new posts

Principle 5 - Normals



00
.No new posts

Principle 6 - NURMS and X-View



00
.No new posts

Principle 7 - Smoothing Options



00
.No new posts

Principle 8 - Imperfections



00
.No new posts

Principle 9 - Viewport Backgrounds



00
.No new posts

Principle 10 - Symmetry



00
.No new posts

Principle 11 - Quad References



00
.No new posts

Principle 12 - Reverse Engineering



00
No new posts

Week 10 - Unreal Engine 4 Physx and Apex



00
.No new posts

Apex Cloth - Flag



00
.No new posts

Hanging Chains Physx



00
No new posts

Week 11 - Prop Animations + Effects



00
.No new posts

Exercise - Basic Clock Rig



00
.No new posts

Exercise - TV Screen



00
No new posts

Week 12 - Cinematics



00
.No new posts

Creating a Fly Through Reel



00

Past Works

 
No new posts

Past Works Archive



Moderator: Moderators
25284B16 Sci-Squad
Mon May 16, 2016 5:53 pm
4857 View latest post
Free forum : Game Assets A Empty
Recently shared images
Today's active topics
Today's top 20 posters
Overall top 20 posters
Delete the forum cookies
Who is online?
Who is online?Our users have posted a total of 313 messages
We have 62 registered users
The newest registered user is GlowstickDave
In total there is 1 user online :: 0 Registered, 0 Hidden and 1 Guest
Most users ever online was 65 on Sat Apr 10, 2021 11:12 pm

Registered Users: None
No users have a birthday today
No users are having a birthday in the upcoming 7 days
Legend : [ Moderators ]

New postsNew postsNo new postsNo new posts  Forum is lockedForum is locked